Hey there! Welcome to this blog, but do not be tempted by the site name, this is just a personal blog, and can not play the game, just talk about some of the game production. In simple terms, I am also a game related industry personnel, to tell you about some of the problems in the development of the game.
Game production is done by four core roles: developers, producers, artists and designers. In addition, there are other positions, such as marketing staff and quality assurance personnel, to help complete the game production, distribution and later affairs.
Game software development:The process by which the game company hires software developers is similar to that of other technology companies. The game company’s work is very fast pace, they usually can not wait for new people to get started slowly. Therefore, in the recruitment process, proficient in the company’s common technology job seekers will be more likely to succeed.
Game production: The game company’s producer is equivalent to the traditional technology company’s project manager. They manage the entire game production process, including the product before the release of the schedule and after the release of the product maintenance work. The producer must be a leader. When the project progress is not smooth, you need to cheer the morale of the entire team. Producers want to make the results and make every team member happy. In fact, this role is like a diplomat. ”
For producers, writing code is good, but it is not necessary. More importantly, you have to have quantitative analysis capabilities, from the project to the size of the affairs of economics can be at ease. After the game is released, the producer must deal with the various data, find out what feasible, and which is not feasible. What is the download conversion rate? How many points have people bought for each level of improvement? How will these costs affect game usage?
Artist: Game artists usually need to have a traditional artistic background. Artist recruitment process is very subjective, people do not always want to find the best painting, but looking for those painting style and the game products take the most people. So, to prove that you are a suitable candidate, you need to understand the artistic style adopted by the favorite company. If the development team does not like your dragon tail painting, even if you draw no matter how the upsurge of the people, the company will not hire you.
Designer’s role in game production
As the name implies, the designer is the person who creates the game concept, the storyline and the rules of the game. Design can be broken down into multiple branches, including game world design, game creation and player level design. Once the core game module has been identified, some designers may also be concurrently the role of the engineer. Designers do not have to have an artistic background, but they have to be creative.
Other roles: Although the game development, production, art and design have been able to deal with the entire game creation process, but other important supporting role is also essential.
In general, a game market needs to go through a very complicated process to complete. For those who want to engage in this industry, cooperation and communication is in the first place.